We interviewed Vale Viola from Firelight Audio, an Artist, Producer and Composer who works on a niche sound design project for Alexa, an Amazon virtual assistant technology. In this interview, Vale explains how she built…
Category: Featured
Starting a career in sound – a Twitter Thread from Emma Butt
Looking for advice on starting a career in sound? ADR Recordist and SFX/Dialogue Editor Emma Butt recently reached out on Twitter asking the sound community for the one piece of career advice for sound they…
Do I Need a USB Dongle for iLok? We’ll Answer This and Many Other Common iLok Questions
Concerned or have questions about iLok? Here’s everything you need to know! (and no, you don’t need the dongle!) Ahh, iLok – the Marmite of the audio world. If you work in audio or music,…
Game Audio Network Guild Awards 2022 – Nominees Announced!
We went on a YouTube deep-dive and have added some amazing sound design videos for you to watch for a bunch of these nominees. Congratulations to the nominees of this year’s nominations! Check out the…
Scathe Sound Design – Creating Weapon Sound Effects for Video Games with Nikola Nikita Jeremic
We recently caught up with Nikola Nikita Jeremic, a composer and sound designer who has worked on Cyberpunk 2077, Destiny 2, Warhammer 40K and many other projects. Nik has been hard at work on Scathe…
The Sound Behind The Batman – ScreenRant Article
The Batman is the latest DC epic that has taken the world by storm. The story focuses on year two of Batman – a refreshing departure from the typical setup of Bruce Wayne becoming Batman,…
Dune wins Academy Award for Best Sound
Massive congratulations to the sound team on Dune on their Academy Award for Best Sound. A big point of conversation this year was the decision to not televise some of the technical awards which are…
Sound for Scarehouses – A Chat with Dreadnoise’s Liam Booth
Scarehouse attractions are deeply immersive and entertaining attractions for live entertainment. You enter into a haunted house or farm and are plunged into an adrenaline-fuelled, fear-addled experience that will have you running for the exit.…
Théo Serror – Designing Sound for Netflix’s Big Bug
Interview by Maeva Ciavaldini, Written by Emma Mastroianni This week, we chatted to Sound Designer Théo Serror about his sound design processes for French director Jean-Pierre Jeunet’s 2022 film, Big Bug. Theo talks us through…
J.R. Fountain – Supervising Sound Editor Interview
J.R. Fountain is a Supervising Sound Editor & Re-recording Mixer, working with Sound Dogs Toronto as well as recording libraries through his own company, Big Room Sound. Focusing first on his long-standing role as Sound…
‘Reacher’ Sound Design by Mark Lanza
A Sound Effect posted an excellent Interview with Mark Lanza this week about the sound that went into Amazon Prime Video’s Reacher, on which Lanza was the Supervising Sound Editor. The interview covers everything from…
MPSE Golden Reel Awards 2022 Winners Announced!
Congratulations to all the winners of the 69th Annual MPSE Golden Reel Awards! This awards ceremony is a fantastic way to celebrate the achievements and projects within the world of sound. One of this years…